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[ Overview | Instructional Objective | Learners | Context |
Scope | Object of Game | Design Details | Competing Products |
Motivational Issues | Design Process | References ]


Overview
Living in Harmony: The San Diego Kumeyaay consists of a website and game that tell the story of the San Diego Kumeyaay (koo'-me-eye); Native Americans who once roamed the San Diego region and surrounding lands. The Kumeyaay lived in harmony with nature, relying on the things that nature provided in order to survive including the water, animals and especially plants.

The main component of this website is an interactive game created using The Palace, a multiuser graphical chat environment. Students interact with a chat facilitator, and each other, while they explore various aspects of the Kumeyaay lifestyle in an 'edutaining' environment. Possible activities include online events in which students, teachers, and others interested in Native American or California history can participate.


Instructional Objective and Learners
California history is the focus of history-social science instruction at grade 4. The history of California is the story of successive waves of immigrants from the 16th century through modern times and of the enduring marks each left on the character of the state. Great emphasis is placed on the regional geography of California. As part of the grade 4 curriculum standards, student are required to analyze the different regions and the interactions of physical characteristics and cultural forces and how the landscape of California has provided different resources for different people at different times, from the earliest to the present.

Therefore, in accordance with the State of California Academic Standards Commission's draft of grade 4 History-Social Science Standards, the website and game, "Living in Harmony: The San Diego Kumeyaay," provides students with an opportunity to learn of a unique part of San Diego's history; its native people, and how they utilized their physical environment. The website and game also offer students a unique learning environment that combines use of technology, research, collaboration, and problem solving.

State of California Academic Standards Commission's draft of grade 4, California: A Changing State:
"4.2 Students describe the major social and political interactions among the people of California from the pre-Columbian societies to the Spanish mission and Mexican rancho periods, in terms of:
1. The major nations of California Indians, their geographic distribution, economic activities, legends, and religious beliefs; and how they depended upon, adapted to and modified the physical environment by cultivation of land and sea resources."
Reference: Proposed California and national standards for History/Social Science maintained by the SCORE History/Social Science site. (curricular frameworks).


Context of Use
"Living in Harmony: The San Diego Kumeyaay" is designed to be used as a supplemental teaching aid in the classroom. Ideally, teachers would have students in a computer lab with Internet access; this allows all students to play the game in groups of two's or three's. However, in a typical classroom that may only have one or a few computers, the teacher can still modify the game so that students can play in a rotating schedule; provided the computers have Internet access. In a one computer classroom, or even in multiple computer settings, the teacher could arrange to have the game played with students from remote classrooms; an added element would be the collaboration with another teacher.

The game is also flexible enough to be played many times or over the course of time as a continuous game. The game allows the teacher to control many aspects of the game itself: content, duration of play, number of players, location of players, and more. Guest speakers could be introduced to the students during the game to serve as experts or facilitators. A list of local San Diego Native Americans contacts is available from the website from which guests could be invited to the game.

Prior to playing "Living in Harmony", students should receive some form of introduction to the Native Americans of California, as well as information about natural resources, usage, and consumption. However, the game itself, used in conjunction with the website, could be used as an introductory activity with another curriculum objective. Following the game, there should be a class discussion that reviews all aspects of the game to assess student learning and interactions during the game.


Scope

Object of the Game

Design Details

Competing Products

Motivational Issues